The Leviathan: Eater of Worlds is the first raid lair released by Bungie in the Destiny series and takes players back to the Leviathan for a whole new challenge. This page will be updated as we explore the raid lair further and a full guide will be available soon.
Having entered the raid lair with no prior warning of what was to come, our first team travelled blindly through the new entrance. We were taken deep beneath what we had dubbed the “Underbelly”, knowing now just how wrong we had been. That sub-level that had provided short-cuts to each encounter in The Leviathan was only the beginning. We dropped down deeper and deeper, taking leaps of faith as we plunged into the belly of the beast.
A leap of faith best describes much of our first look. Jumping down without a clue where we were going to land, or if we would even make it as we were hurtled across the map, provided a lot of entertainment. I feel, however, that the novelty may quickly wear off as players become more accustomed to “don’t look, just jump”.
Visually, Bungie rarely disappoints, and the raid lair is certainly no exception. From The World’s End, where we wondered if Captain Jack Sparrow might appear, to racing down the barrel of James Bond’s gun, we were taken aback by the detail. The second encounter was particularly stunning – both the path there and the set-up itself.
Fans of jumping puzzles may be happy, or disappointed, depending on just what they wanted. To reach the first main encounter has a platform puzzle of sorts, but once you get the hang of it, the only challenge is timing. Of course, falling to your death in the dreaded “Kool-Aid” is still there. The second encounter and the boss fight both require jumping around the map, using floating pieces that remain of whatever consumed planet to avoid falling into the abyss.
The first encounter did not provide much of a challenge, but there were no mechanics to worry about. In its own way, that was refreshing after the mechanic-heavy Leviathan raid. The appearance of Cabal was disappointing, but it was expected and, with how the raid lair is set up, made sense.
The second encounter is where things got more interesting. Thankfully, Eater of Worlds took us to face the Vex. The enemy pressure was high here, combined with a mechanic that did not take long to figure out but was much harder to implement to begin with. Timing, patience and coordination is your ally here, along with some strong add control. The Vex are relentless and will be more than happy to wipe you out as you disarm mines.
In two and a half hours, we didn’t quite make the boss before players had to attend duties in the real world, but from what was being revealed during that encounter, we left excited to regroup. The Leviathan: Eater of Worlds is definitely shorter than a full raid, but it provides entertainment. The paths between encounters present their own slice of fun and are a breath of fresh air from the monotonous Underbelly. It will be interesting to see how soon the novelty of it all wears off, but my initial impressions are mostly positive: much needed after some of the issues that have plagued Curse of Osiris.
The Leviathan: Eater of Worlds Walkthrough
As we play further and explore each encounter, links will be added below for each encounter. Please stay tuned!
A full guide, similar to our guide to The Leviathan, will be made available soon in both slide and PDF format.